One tap at the marker
One tap is the whole game here: the ball travels, a timing marker shows where to press, and the tap both carries the pass and starts the next move. Each round is a short attacking sequence that ends when the ball crosses into the goal, or drifts past an unused window.
A single touch that passes and starts the next move
Guide the ball through each short attacking sequence and send it into the goal by tapping at the right moment. A round wraps up when the ball crosses into the goal, or when the sequence passes without a clean input.
A single tap or click is the whole control set. Touch the screen when the ball reaches the position the round expects, and the game handles the pass and the movement between rounds for you.
Watch the ball move through one full sequence without touching the screen. You will see the moment when the pass and the timing marker line up, and that is the pattern each round repeats.
Wait until the pass touches the marker
The round accepts your input only when the ball and the timing cue reach the same point. Pressing early sends the ball before the sequence is ready, while tapping late lets the chance pass by — hold off until both come together, then commit to one clean tap.
Follow the ball to catch a changing gap
The space between taps is not constant. Later sections stretch or shorten the interval, so a rhythm that worked for the first few goals stops matching the later ones — follow the ball every round and re-read the window each time instead of trusting one beat.
One on-time tap beats a quick burst
Firing several taps in a row usually pushes the ball past the opening it was supposed to enter. Each round is built around a single decision, so a deliberate touch at the right moment carries the sequence further than a flurry of inputs.
Give the fresh sequence one full look after a miss
When a round slips by, the next attempt often starts from a different angle or a faster pass. Slow down and watch the first full movement of the fresh sequence before touching anything, then match your tap to the new window instead of repeating old timing.
Come back in through the START cue
Every session begins at the START prompt on the boot screen, and entering through it opens a fresh round. If you step away, that prompt is the clean re-entry point — a new sequence to watch rather than a half-played chain to salvage.
Finish the chain one window at a time
A clean round is just a row of single windows, each tap landing in its own slot until the ball crosses the goal. Working window by window keeps the read honest, because the next tap depends on the window in front of it, not on the one behind.
When the tap window opens
How do I know when the tap window opens?
Watch the ball travel: the window opens at the moment the pass and the timing marker come together. Pressing before that sends the ball early, and pressing after it lets the chance pass by.
Is the rhythm the same on every level?
No — the gap between taps stretches and shortens as the sequences change. A rhythm that worked for the first goals stops matching later ones, so follow the ball each round instead of trusting a memorised beat.
What happens if I tap too early?
The ball is sent before the sequence is ready, so that tap lands outside its window and the chain breaks. The round passes without a clean input, and the next attempt starts from a fresh position.
Does a missed round mean starting over completely?
No. After a miss, a new sequence follows, usually from a different angle or a faster pass. Watch its first full movement before touching anything and match the tap to the new window.




